A simulation engine blending glyph protocols, temporal shades, and multidimensional inventory systems. Powered by the mathematics of real-time graphics.
Creator: Lionel Thomas Hurd | Company: Blue AI Technologies
Items are stored as JSON objects with rarity tiers. Hover to inspect.
Canvas representation of avatar position and vector-based movement. The avatar's position [0, 0] is updated using transformation matrices.
[0, 0] is a 2D vector[citation:1].[0, 0][citation:1].